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Left Door

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Camera
Cam alpha
Tubbybots Laa-Laa, Dipsy

The Left Door is an important mechanic and a location in Five Nights at Tubbyland.

Appearance

The left door is a grey blast door with black and yellow diagonal stripes at the bottom and top. The left door area, however, is the other end of the Repair Hall, and has a barrel to the right corner and another one to the left in the darkness.

Gameplay

It is used to defend the player from Laa-Laa and Dipsy, and the door must be closed when they are at the camera to prevent them from getting in. The door has no light so the door camera must be checked to see if anyone is there. The door does have limited power, and it goes down quickly when closed, so the power must be used sparingly. If Dipsy goes through the vent, he will stay at the door if it is closed and will not be brought back, and if he gets in, the door power will be drained until there is no more, and Dipsy will still remain in the room.

Trivia

  • Dipsy was originally going to just go through the left door, but this was changed to include the fumes mechanic as he was causing problems.
  • Laa-Laa makes a noise when she is at the left door.

Doors

Doors are a key mechanic in Five Nights at Tubbyland 3 : The End Game.

Appearance

They appear to be blast doors with diagonal black and white stripes on the top and bottom of them.

Gameplay

They are used to block Po, Noo-Noo, Prototype Dipsy, Prototype Po, Prototype Laa-Laa, and Decimated from going into the office. The more doors that are closed, the more power that is being used up, and at three doors closed, the power cannot be regenerated higher, as you run out too fast. There are three of them, able to be closed individually via the laptop. You can also shine lights at the doorways to find animatronics that may be near. Prototype Laa-Laa runs through the middle door, and Prototype Po can enter directly from the Main Hallway, so they must be detected by other means. The Original runs through the left door, and if it is closed, he will drain 50 power, so it is beneficial to let him in.

Ventilation Shaft

The Ventilation Shaft is a mechanic in Five Nights at Tubbyland 3 : The End Game.

Appearance

Office vent

The ventilation shaft from the office.

It appears as a regular ventilation shaft, which leads from the Ventilation Hall to the ceiling of the office.

Gameplay

Po and Prototype Dipsy can appear in the vent from the Ventilation Hall as a way to try to enter the office. The only way to fend them off from there is to use the main heater from the laptop, and while it does not use up extra power, it cannot be left on for too long in case Prototype Tinky Winky starts climbing out of his hole.

Left Door

Left Door
Beta left door
Camera
Cam alpha
Tubbybots Laa-Laa
Dipsy

The Left Door is an important mechanic and a location in the demo of Five Nights at Tubbyland.

Appearance

It appears to be identical to the full game, with different textures and angle. The door seems to be a blast door with black and white diagonal stripes at the bottom.

Gameplay

It is used to defend Laa-Laa and Dipsy from getting into the office. The door has limited power and will drain quite quickly when used, so it should be used sparingly. Dipsy was likely planned to kill you like the others, but he was causing problems, so he was moved to just drain power when inside, and to mainly be fended off by the fumes instead.

Trivia

  • As evident by the unused textures, there was going to be a door light, but it was seen as unoriginal and was traded in for a door camera.

FNaTL

Left Door

FNaTL 3 : The End Game

Doors

Ventilation Shaft

Beta

Left Door

FNaTL

Left Door

Door shut3

The sound when opening and closing the door.

Door shut2

The sound when opening and closing the door prior to the revamp.

Leftdoor steps2

The sound when Laa-Laa goes to the Left Door.

Laalaa door01

The sound Laa-Laa makes at the Left Door.

Dipsy knocking-0

The sound of Dipsy knocking on the door.

Alarm-0

The alarm that plays when Dipsy enters the room.

Dipsy spazzmatic-0

The sound that plays while Dipsy is in the room.

Door powerless

The sound when pushing the door button when out of power.

FNaTL 3 : The End Game

Doors

Door lock1

The sound when a door is closed.

Door unlock1

The sound when a door is opened.

Knocking3

The sound when Prototype Laa-Laa bangs on the door.

Knocking3 1

The sound when the Original knocks on the door.

Ventilation Shaft

Vent movement2

The sound when an animatronic enters the vent.

Stinger jump3

The sound when Po is blindspotted in the vent.

Stinger3 1

The sound when Prototype Dipsy is blindspotted at the vent.

Beta

Left Door

Door shut2-0

The sound when opening or closing the door.

Door powerless-0

The sound when clicking the door button while there is no door power.

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