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Five Nights at Tubbyland 2
Fnatl 2 gamejolt thumb
Created by Critolious Creations
Released on May 1, 2015
Version Thanksgiving Update 1.0.2
Sequels/Prequels FNaTL : First Game

Second game in the series

FNaTL 3 : T. E. G. Third Game

TL R Fourth Game

System Requirements 468 MB, Windows
Game Engine Clickteam Fusion 2.5
Five Nights at Tubbyland 2 is the fully released sequel to the first game made by Critolious. Like the previous installment, it is a point-and-click survival horror game, where you have your cameras, a smoke machine, and a button to toggle transmissions to defend yourself from the 5 new and improved tubbybots, Po 2.0, Laa-Laa, Dipsy, Tinky Winky, and Noo-Noo, plus one from the old restaurant that was too expensive to repair, the one called Po, and as such, was put in the spare parts room. It was released on May 1, 2015, and its prequel, Five Nights at Tubbyland, was released on April 1, 2015. The third and final installment, Five Nights at Tubbyland 3, was released on August 12, 2015.

A large update, which was supposed to be the Thanksgiving update, was released on November 20, 2015, and added large visual updates as well as other small additions, such as visual changes to the office, a few easter eggs, and the Custard Machine Explosion Incident cutscene getting an update, featuring the new redesigned fixed FNaTL tubbybots, PTLD-93, and changes to Noo-Noo visually.

The game can be found here :


Years after the events of Five Nights at Tubbyland, a new teletubby themed attraction begins to open its doors at a brand new location with the introduction of the newly modeled "Tubby-bots". After fully redesigning the animatronic characters to remove memories of the old ones the attraction has been returned to its happy self. Though at night time it's a different story.

You, Evan Jameson, has taken the job of a nightwatch security guard, to watch over the bots from 12 AM to 6 AM for $526 a week and a month of custard for half off. What you don't know, is that something in the building is messing with the animatronics' systems, and you must use what you have at your disposal and your wits to survive the week.


The player sits in an office, like before, and does not move anywhere in the whole game. To the right, there is a button, and when pressed, the office will fill with smoke, blocking the some of the tubby-bots' view from yourself. Two of them, however, can see through smoke in case of a fire, and one of them, Noo-Noo, must be kept away by toggling the transmissions through the camera when he starts to activate, while the other, Tinky Winky, must be watched perpetually, otherwise he will get up and move to the office and turn out the power temporarily, leaving you at the mercy of the others. One of them, Po, does not have eyes, and relies on noise and movement to sense things. As such, you cannot turn on the smoke machine, use the cameras, or move at all when she appears, or else her awareness meter will fill, and when it's full, she will kill the player.




  • When the first teaser is brightened, a large 2 is revealed in the top right corner of the teaser image.
  • When the second teaser is brightened, a large two is in the top right corner, and the words "Everyone else is" are in the top left.

Menu eerie2

The music in the title screen.

Menu eerie3

Alternate version of previous.

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