AppearanceThe office is a room with two doorways, the left being closable, and a small monitor on a table with a leaning barrel on the far corner. In front of the player is a table with a blue cup with two yellow pencils and one red pencil in it to the left of the table, and a teacup and a computer monitor on the right side. On the right wall to the left of the doorway, a poster of the Teletubbies can be seen, as well as a barrel right next to the doorway, blocked by the computer monitor out of view.
Tinky Winky and Po, who go through the right door, which cannot be closed, must be watched and kept away by the cameras and the music box.
If Dipsy manages to get in, he will drain the door power, and if Tinky Winky gets in, he will attack the next time you put down and put your camera up. Laa-Laa and Po attack right when they enter.
Noo-Noo is a special case, teleporting into your office when he appears on the Kitchen camera. He does not actually need to be seen for him to appear. If you look at him for too long, he will jumpscare and crash the game. As of the revamp, he does not need to be in the Kitchen to appear.
The office is a room with three open doorways to the left, right, and on the far wall. To the left of the doorway on the far wall is a poster of the upgraded tubbybots, saying 'It's time for TELETUBBIES', and on the other side is a barrel in the corner. Directly in front of the player is a desk with a monitor on it to the left and a rubrics cube to the right. On the left wall is a button to turn on the smoke machine to hide from the tubbybots.
In the thanksgiving update, small star decorations were added to the top corners of the office, and the smoke button was given a huge visual update. There were not many changes other than that.
If old Po appears in either the right or front doorway, you must stay still, as with no eyes, she depends on movement and noise to sense where things are. If you use the cameras or smoke machine, noise and movement will be made, and looking around in the office will also be detrimental when she appears, as all three actions fill the awareness bar, and when full, she will kill you.
Tinky Winky and Noo-Noo can see through smoke in case of a fire, so the smoke machine will not work on them, so other means will have to be used to fend them off. However, Tinky Winky only turns out the power for a while, and it comes back, though this can still be dangerous as you cannot use the smoke machine or the cameras when there is no power, and another tubbybot can attack you in this time and Noo-Noo may activate as well.
Rarely when you put down the camera the Tubbyland Voice Trumpet will appear and make a loud sound. It does not do anything other than potentially startle the player, and will disappear the next time the monitor is put up.
- The eye hallucination that appears on the monitor randomly looks like the eyes the upgraded tubbybots have when possessed.
- There is an unused file that shows Noo-Noo was originally going to be able to stay in the office like other upgraded tubbybots, but this was scrapped for unknown reasons, possibly to create a mechanic so you need the camera.
- The Tubbyland Voice Trumpet's noise is actually a louder version of the Toggle Transmissions garble.
- When clicking Dipsy on the poster in the office, he says "I like paperclips" in a text-to-speech voice.
- In the Custom Night, this is replaced by Tinky Winky making a honking noise when his stomach is clicked on in the poster in the office.
- An easter egg appears in the bottom left corner of the office on Night 5 only.
The Office is a location in Five Nights at Tubbyland 3 : The End Game, where the player, as a night guard, stays for the almost the whole game, other than in the final cutscene.
The office is a room with three doorways into it, with an open vent on the ceiling. In the corner to the left is a tall lamp, and further along that wall is a large hole. To the right of that hole is the middle doorway, and then the endoskeleton used for the first game tubbybots, and to the right of that is a poster. Right in front of you is a desk, with the head of Dipsy's head on the left, and a computer monitor on the right. The desk is in the corner of the room. On the far right wall are wires pouring from the top of the wall. Beyond the right doorway is the area where the final cutscene takes place, another door which leads to the Wreckage Hall, a barrel behind the left side, and wires from the ceiling. Beyond the middle doorway is the Main Hallway, and there are many barrels to the sides, some stacked on another, and wires from the ceiling.
In the beta of the game, the office had a slightly lighter lamp, and the Dipsy head had a different texture. The doorways were also empty.
In this area, you are able to shine a flashlight at three doors and a ceiling vent, and turn off the lights to recharge power. You are also able to open up a laptop to close the doors and use the main heater, as well as a monitor, to watch the animatronics from and prevent Prototype Laa-Laa from moving. Prototype Tinky Winky can appear out of the hole if the main heater is on for too long.
Po can appear at the left and right door as well as the vent. Prototype Dipsy can appear at the middle door and the vent. Prototype Po goes through the middle door but enters the office directly from the Main Hallway. Prototype Laa-Laa also goes through the middle door from the Main Hallway but instead runs through. Noo-Noo can appear at the left and right door, while Decimated only appears at the right door. The Original runs through the left door, but if he is blocked, he will bang on the door and drain 50 power.
- When clicking Dipsy's head in the office, it makes a punch sound and a text-to-speech voice says "I like paperclips".
- Rarely, shiny eyes on the endoskeleton in the room will appear for a short time.
The Office from the demo appears nearly completely identical to the full game, with the same objects in the same places. The only differences seems to be brighter lighting, and different size and placement of the teacup and computer monitor on the right of the desk.
Tinky Winky has almost the same behavior with the exception of waiting a random amount of time then waiting for you to put up your monitor when in the office.
Dipsy, however, likely has a different behavior, probably similar behavior to Laa-Laa, as he can go to the same places as she can, and was planned to have a jumpscare.
- There was going to be a door light, but it was scrapped for being too unoriginal, and was traded in for a door camera.
FNaTL 3 : The End Game
FNaTL 3 : The End Game